I think this will conclude my weekend sculpting and skin painting exercise. It was quite the fun, surely I'll do more.
This is my work in progress of a lying woman. sculpted in Zbrush without symmetry. I used the reference from Grafit studio's awesome female and knight pack. Pretty cool stuff, you should check it out.
Thanks for looking.
Okay so I used WRAP to transfer textures and displacement from xyz map i have to my model. I followed Sefki's video to do it. It's very straight forward and simple, and on if you don't have wrap they offer student version or 30 day trial so you can do it either way, but I can advise you to get it. ( I probably will too after my trial ends)
I fixed up the transferred mesh and checked how the projection worked. After this, I started detailing , using the multi channel face textures form texturingXYZ mixed with a lot of Pablo Gomez's skin brushes. I have most of the stuff on seperate layers to keep everything easily adjustable.
As far as modeling I have left 2 necklaces, and a pair of sunglasses. The next step will be exporting out displacement, normla and cavity maps from Zbrush and start texturing, where I'll mix the XYZ texture with the one from CC and I'm pretty sure I will hand paint most of it.
Okay, so the result of I got out of CC was pretty good, just played around the morph sliders and managed to get a pretty close base.
After I started to refine it in Zbrush. Added some secondary forms to it, and match the likeness bit more. Breaking the symmetry.
Next couple of days I'll add details to this and I'll figure out how I want to handle textures and details, probably mixing the ones I got from CC with some hand painted stuff. I think I'll handle the next couple of steps in substance.
I just re-worked my katana for the Musashi project. You can get it at the marketplace or on gumroad.
It comes with 4k and 8k textures. 1 uv tile and 2 versions one with the blade out and one sheathed.
Marmoset
UE4
Hope you like it!
inspiried by Roberto Ferri, one of my favourite contemporary painter's picture with the same title. For the marble material I used Marco Tomaselli's marble pack, played a couple of days with them, they are really cool and good investment. Check them out. It's not the final form, this is just rendered inside substance with iray, i might do a proper go with arnold, it would be nice to have more control over the lights as well.
how about a super late update on this :D :
Hahaha. Self portraiture. Great one. Can't be more pretentious than this.
Driven by narcissism or cheap modeling sessions. Doesn't matter (more of the later for me lol). Painting self portraits is a good way to see how my view evolves as I'm changing as well. I don't mind them. I might do more. Watch the curve.
The first one is a outline drawing pretty much copying over a photo. It was not long after i got my tablet so I was kinda getting used to the whole drawing on a tablet looking at the screen thing. I don't like it, never liked this. I think the only person who thinks this is cool is my mum. Who has a printed copy of it.
06/16
The second attempt was this year. I had a blast at my sister's wedding. There were couple of cool photos taken too. I turned one into a color study. I limited myself only one brush (since then i forgot which one was it but I really liked it). I guess it doesn't matter. I tried to capture what the photo captured so well: mesmerized contemplation as two beautiful people I know forge their lives into something new, something sublime.
05/19
My most recent revisit of me. Participating a friendly archery competition. It's my second obsession right after art. Actually helps me focus and improve much more rapidly in completely different domain. And it's fucking difficult. One sketch pencil brush was used for this, based on a photo as well.
11/19
Pretty much three completely different styles, techniques and results. Still don't consider drawing/painting something that I'm necessarily professional at, but still like doing it between sculpts. Refreshing.
Hope you enjoy it.