Work In Progress / 30 June 2021

Work in progress character sketch i did on the weekend.

Head is based on @vimkerk ‘s model. i wanted to make a portrait just using the model, and i got carried away a bit, and now thinking of making a character. 

The design is influenced by Giger and Syu-ichi Kawata's works.

Update 1.

Update 2.

Made a fairly simple texture in substance painter. I’m happy with the sculpt, i want the sculpt and design drive the appeal of the character rather than the color and super fine surface details.  Now i move onto the head and work on it, and i see the lookdev is gonna take a long time.

This is iray render, substance.