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How I make realistic Eyes

I walk you through how I create realistic eyes for cinematics, and for games as well. In the process I show how I use Texturing xyz scans, but also how to do without them. I use Maya, Photoshop and Zbrush for this tutorial, but the techniques shown here are not limited to any software.



ZIP file includes:

  • 2 modules more than 2.5hrs of video
  • Arnold Hypershade graphs
  • Marmoset material setups
  • All textures (except Texturing XYZ assets) included
  • OBJ files


If you have any questions about this model, please send me a message and I will be happy to help.

nrdiec@gmail.com

Thanks for looking!

Standard Use License
$13.50
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (1)
Making Eyes
rar /
3.8 GB