I walk you through how I create realistic eyes for cinematics, and for games as well. In the process I show how I use Texturing xyz scans, but also how to do without them. I use Maya, Photoshop and Zbrush for this tutorial, but the techniques shown here are not limited to any software.
ZIP file includes:
If you have any questions about this model, please send me a message and I will be happy to help.
Thanks for looking!
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