Florida Man

I was a little afraid that 'Florida Man' as the title of this piece might come across different from what I intended. But it carries no derogatory or funny meaning here. It's my portrait of Elliott Hulse, who as far as I know lives in Florida. And I like the term. That's it.

My main goal with this project was to set a benchmark for myself before I'll dive into Kris Costa's course, so I can compare with my progress. For now I'm quite happy how this turned out, although took a little longer than I expected. I'm sure many things can be fixed or adjusted. This marks my pre-course knowledge.

I started with a crude character creator mesh as I wanted it for the contest, but took longer than I expected and ran out of time, so I just took it to Zbrush and sculpted as I would anything else. I used some texturing xyz for projecting textures, but mainly painted in Substance painter, using the awesome udim workflow. Rendered with Arnold in Maya, and did some post in Lightroom.

Hope you like it. Thanks for looking.

some black and white shots

some black and white shots

without glasses

without glasses

different lighting setup, hdri

different lighting setup, hdri

screenshot from zbrush

screenshot from zbrush

simple scene setup

simple scene setup

xgen

xgen