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Facehugger

I wanted to make a Facehugger design for a long time now. A familiar face but slightly different from the original. I had some clear points i wanted to diverge, like the front pair leg, nostril on the front, and the scale or outer layer. Wanted a bit more dry and crustacean-like, not slimy. Texturing was challenging but ended up being decent I think.

I hope you like it. Thanks for looking.

Some great renders made by my friend Jonathan S. with cycles.

https://www.artstation.com/jonathan3d

cinematic render by Jonathan S.

cinematic render by Jonathan S.

cinematic render by Jonathan S.

cinematic render by Jonathan S.

zbrush screengrab

zbrush screengrab